Monday, December 7, 2009

Foursquare

I honestly never heard of Foursquare until reading about it in these two articles:


The concept is very intriguing to be honest. I mean, it will get people out more, and although this is a relatively small project, it could somehow stimulate local economies. Aside from politics though, I'm interested to see this site when it becomes much bigger. For now, it only tracks nightlife attractions in major cities. Since I live an hour north of Philly and an hour and a half south of NYC, this site won't particularly affect me yet. But once Foursquare can track smaller cities across America (or even the globe), I will definitely get rolling on this site.

On the topic of parenting though, this site should just stick with the nightlife outers. Let your kids be. Parents shouldn't be monitoring their kids, especially with a site like this. I mean, a phone call once and a while is understandable; they are the fruit of your looms and you love them dearly, but put yourself in their position. Would you want YOUR parents monitoring you? Kids have been wandering around town for hundreds of years. The only reason it doesn't seem safe is because all the incidents are broadcasted. You'll never hear a news story about several kids wandering through the city and making it home. That's just boring. Let your kids go and leave Foursquare for people who want a site that helps them socially instead of being crowded by overprotective moms who have nothing else better to do than track their kid's every move.

Real You Response

http://www.nytimes.com/2009/10/22/fashion/22Avatar.html?_r=1&8dpc

This article was very interesting to me for many reasons. Growing up, I loved playing Habbo Hotel, an avatar based game where you essentially walk around a hotel, meeting people, getting in-game coins (which you could pay for with real money like the article states), buy things for your room, and a whole lot more. These kind of games are a perfect getaway after a stressful day. You can socially interact with other people and pretty much do whatever you want with no consequences whatsoever.

Personally, I never use real money to buy in-game currency. I feel that is a complete waste of money going towards something completely useless in life. Although the games are incredibly enjoyable, spending your hard-earned money on a virtual product seems stupid. Instead, you should be able to obtain in-game currency by doing things WITHIN the game, such as jobs (Habbo Hotel actually had rooms that real people created and hired people to guard doors or promote their "company" in exchange for in-game coins), favors, or trading; especially in todays economy. Besides, if YOU have to pay for in-game currency, shouldn't you be able to trade in that currency for REAL money?

Tampa Museum of Art Redux



So this is my Tampa Museum of Art Redux. I built it like a traditional museum with some modern qualities. The outside contains large pillars like that of ancient buildings. It is also made of brick. Inside, each wall contains different colors and contains works that are more modern.